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Annonce du nom définitif du casque de réalité virtuelle de la PlayStation 4

PlayStation VRForte en annonces, la conférence Sony Computer Entertainment Japan Asia de ce matin a également mis un point final au nom de code "Project Morpheus".

Le casque de réalité virtuelle exclusif à la PlayStation 4 a été officiellement baptisé et s'appelle : PlayStation VR !

Le PlayStation VR (ou PS VR pour les intimes) a toujours une date de sortie prévue pour 2016.

Pour plus de détails, voir le communiqué de presse international ci-après.

Dans le cadre des annonces, il est également à noter l'arrivée en Europe et donc en France des DualShock Gold (or) et Silver (argent).
Leurs dates de sortie et leurs tarifs seront communiqués prochainement.


SCE will Continue to Refine the System Hardware, While Further Enhancing Software Development Support

Tokyo, September 15, 2015 - Sony Computer Entertainment Inc. (SCE) today announced PlayStationVR (PS VR) as the official product name for the virtual reality (VR) system that takes PlayStation4 (PS4) to the next level of immersion and enables players to feel a sense of presence.

PlayStation VR (logo)

PS VR has generated huge excitement from many developers as well as consumers since its first unveil in March 2014. PS VR is a unique VR system that combines with PS4 and PlayStationCamera to enable players to enjoy a variety of content.

"The name 'PlayStation VR' not only directly expresses an entirely new experience from PlayStation that allows players to feel as if they are physically inside the virtual world of a game, but it also reflects our hopes that we want our users to feel a sense of familiarity as they enjoy this amazing experience," said Masayasu Ito, EVP, Division president of PS Product Business and VP, Software Design Division. "We will continue to refine the hardware from various aspects, while working alongside 3rd party developers and publishers and SCE Worldwide Studios, in order to bring content that deliver exciting experiences only made possible with VR."

When the player places the VR headset on their head, an impressive virtual world will appear right before the player's eyes, and as the player's head rotates, the image of the world will also rotate naturally and intuitively in real-time. By utilizing 3D audio technology uniquely developed by SCE, sounds that players hear will also change in real-time depending on their head orientation within the 360-degree virtual space. Furthermore, by using PlayStationMove (PS Move) Motion Controller or Wireless Controller (DUALSHOCK4), players can explore virtual environments, and interact with virtual characters as if they are actually present in the world of a game.

3rd party software developers and publishers as well as SCE Worldwide Studios have been leveraging these unique features of PS VR to develop a broad range of software titles. Several of these content will be showcased at events and other occasions globally starting with Tokyo Game Show 2015, held from September 17th to 20th at Makuhari Messe, Chiba prefecture.

SCE will continue to further develop PS VR in order to realize amazing VR experience on PS4, and will contribute to the foundation of the VR market.

Main specifications of PlayStationVR

Product name PlayStation VR
Component Processor unit, VR headset
Display Method OLED
Panel Size 5.7 inches
Panel Resolution 1920×RGB×1080 (960×RGB×1080 per eye)
Refresh rate 120Hz, 90Hz
Field of View Approximately 100 degrees
Sensors Accelerometer, Gyroscope
Connection interface HDMI + USB
Function 3D audio, Social Screen

Notes et références

*Specifications and designs are those of the prototype and are subject to change.

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Publié le 15 septembre 2015 par Emmanuel Forsans
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